Delta
Developer & Builder
Heya! Delta here, I'm not big on writing huge paragraphs about myself, so if you'd like to know more about me, please take a quick look around my website!
🕐 Usual Hours
- Wednesday5:00 – 9:30 PM
- Sat & Sun7:00 AM – 2:00 PM
Sometimes working other nights too, but that's not guaranteed.
10+
Projects Built
7
Live Projects
Meme of the Month
July 2026 · an accurate depiction of the dev team's relationship with CSS.

Featured Work
A selection of projects I'm most proud of. From real client work to personal explorations in game development and automation.
Restaurant Website
Web Development
A real deployed restaurant website with an integrated bookings system.
Designed and deployed a website for a real restaurant. Includes a bookings system powered by Supabase and a deployment pipeline via GitHub and Cloudflare.
Highlights
- ·Deployed for a real business client
- ·Integrated Supabase backend for bookings data
- ·Managed full deployment pipeline via GitHub → Cloudflare
Truth Table Generator
Desktop App
A desktop GUI app that generates truth tables for logical expressions.
Built for a Digital Solutions assessment. Takes a logical expression as input and outputs a fully generated truth table with multiple variable support.
Highlights
- ·Built full multi-tab GUI with persistent state
- ·Wrote QCAA-compliant pseudocode annotation tables
- ·Produced complete design documentation
Web Audio Visualizer
Frontend / Creative Coding
Interactive browser-based audio visualizer with radial display, EQ bars, and particle effects.
Built entirely in vanilla HTML, CSS, and JavaScript using the Web Audio API and Canvas. Features multiple visual layers.
Highlights
- ·Multi-layer visual rendering: radial, EQ bars, waveform, particles
- ·Real-time audio frequency analysis via Web Audio API
- ·Zero dependencies - pure vanilla JS
All Projects
Everything I've built - from desktop apps and web tools to game plugins, automation pipelines, and community projects.
Restaurant Website
Web Development
A real deployed restaurant website with an integrated bookings system.
Designed and deployed a website for a real restaurant. Includes a bookings system powered by Supabase and a deployment pipeline via GitHub and Cloudflare.
Highlights
- ·Deployed for a real business client
- ·Integrated Supabase backend for bookings data
- ·Managed full deployment pipeline via GitHub → Cloudflare
Truth Table Generator
Desktop App
A desktop GUI app that generates truth tables for logical expressions.
Built for a Digital Solutions assessment. Takes a logical expression as input and outputs a fully generated truth table with multiple variable support.
Highlights
- ·Built full multi-tab GUI with persistent state
- ·Wrote QCAA-compliant pseudocode annotation tables
- ·Produced complete design documentation
Web Audio Visualizer
Frontend / Creative Coding
Interactive browser-based audio visualizer with radial display, EQ bars, and particle effects.
Built entirely in vanilla HTML, CSS, and JavaScript using the Web Audio API and Canvas. Features multiple visual layers.
Highlights
- ·Multi-layer visual rendering: radial, EQ bars, waveform, particles
- ·Real-time audio frequency analysis via Web Audio API
- ·Zero dependencies - pure vanilla JS
World Bank Data Explorer
Web Development / Data
An interactive explorer for World Bank development data, now living on this site.
Built with Python and Flask for a Digital Solutions assessment: pick an indicator and a country, and SQL queries against a SQLite database of World Bank open data drive an interactive chart. Ported into this portfolio as a fully client-side explorer.
Highlights
- ·71 indicators across 239 countries and regions, charted over time
- ·Country dropdown filters itself to combinations that actually have data
- ·Four chart types (line, bar, area, scatter) with shareable URLs
Downbeat Den
Game Modding
An original Friday Night Funkin' mod, charted and built from scratch on Psych Engine.
A Psych Engine mod set in Yon's bar - each opponent is a member of the mod's own dev team, faced solo in their own song across five weeks. Charts, sprites, stages, and dialogue all built and wired up from a plain engine install.
Highlights
- ·11 songs across 5 weeks, each against a different opponent
- ·Custom dialogue cutscenes and a full character roster with real sprite work
- ·A Python toolchain for MIDI-to-chart generation, sprite sheet building, and audio processing
Story Machine - Video Pipeline
Automation / AI Pipeline
Automated horror/Reddit-style short-form video production targeting TikTok and Instagram.
Built a Make.com automation pipeline that generates faceless short-form videos: Claude API writes scripts, ElevenLabs generates voiceover, Creatomate assembles video.
Highlights
- ·End-to-end automation: script → voice → video → publish
- ·Integrates four separate AI/SaaS platforms in one pipeline
- ·Targets Minecraft/Subway Surfers background style content
Minecraft Lightning Spear Plugin
Game Plugin
A custom Paper Minecraft plugin that spawns lightning on right-click.
A Paper 1.21.1 plugin written in Java. Creates a custom wooden spear item using PersistentDataContainer tagging.
Highlights
- ·Custom item system using PersistentDataContainer
- ·Off-hand check to prevent double-firing
- ·Adventure API used in place of deprecated ChatColor
Soopix SMP - Minecraft Server
Server Administration
A Paper Minecraft server with Java/Bedrock crossplay and custom anticheat.
Set up and administered a Paper 1.21 Minecraft server supporting both Java and Bedrock Edition players via GeyserMC.
Highlights
- ·Java + Bedrock crossplay via GeyserMC/Floodgate
- ·Cracked player support with AuthMe + FastLogin
- ·Full anticheat + block logging stack
Roblox Game Project - BEATWORLD
Game Development
A Roblox rhythm game concept combining FNF and OSU mechanics.
Developed a full project scaffold using Rojo, Lua, and the Roblox Open Cloud API with modern toolchain.
Highlights
- ·Full Rojo project scaffold with server/client/shared separation
- ·Python Open Cloud batch asset uploader
- ·Modern development workflow with GitHub integration
Neural Hymn - Indie Game Concept
Game Design / UE5
A post-civilization open-world exploration game where music is literal infrastructure.
A fully documented indie game concept with complete project bible. UE5 environment prototyping with Lumen and Sky Atmosphere.
Highlights
- ·Complete game design bible with world lore and factions
- ·UE5 dark forest prototype with post-human synthwave aesthetic
- ·Original IP with confirmed-original title
Skills & Expertise
A mix of languages, frameworks, tools, and platforms I've worked with. Always learning.
Python
Apps, bots, automation scripts, data tools
JavaScript
Vanilla JS, Web Audio API, Canvas
TypeScript
Used in n8n automation pipeline
Lua
Roblox game development with Rojo
Java
Paper Minecraft plugin development
HTML/CSS
UI mockups, web apps, animations
💡 Note: I'm self-taught and constantly exploring new technologies. Most skills above come from building real projects. I'm particularly interested in AI integration, game development, and automation pipelines.
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